<p>Dynare highly benefits from installing Xcode Command Line Tools (an Apple product). To install the Xcode Command Line Tools type the following into Terminal.app:</p>
<code>
xcode-select --install
</code>
<p>If you get a warning in MATLAB, that Xcode is installed, but its license has not been accepted, please refer to the <ahref="https://www.dynare.org/manual/installation-and-configuration.html#prerequisites-on-macos"target="_blank"rel="noopener noreferrer">manual</a> for a workaround.</p>
</code>
<pclass="bold-text">Compilation Environment for use_dll option</p>
<p>Dynare ships a compilation environment that can be used with the use_dll option. To install this environment correctly, the Xcode Command Line Tools are sufficient.</p>
<p>Dynare ships a compilation environment that can be used with the use_dll option. To install this environment correctly, the Xcode Command Line Tools are sufficient. Check this by running:</p>
<code>
mex -setup
</code>
<p>If you get a warning in MATLAB, that Xcode is installed, but its license has not been accepted, please refer to the <ahref="https://www.dynare.org/manual/installation-and-configuration.html#prerequisites-on-macos"target="_blank"rel="noopener noreferrer">manual</a> for a workaround.</p>
<p>However, we recommend making use of optimized compilation flags and for this you need to install GCC via Homebrew.
For this, follow <ahref="https://brew.sh"target="_blank"rel="noopener noreferrer">https://brew.sh</a> to install Homebrew and then type the following into Terminal.app:</p>
<code>brew install gcc@GCC_VERSION</code>
<code>
brew install gcc@GCC_VERSION
</code>
<p>If you already have installed GCC, Dynare will automatically prefer it for use_dll if the binaries are either in /opt/homebrew/bin/gcc-GCC_VERSION (arm64) or in /usr/local/bin/gcc-GCC_VERSION (x86_64). Otherwise, it will fall back to Clang in /usr/bin/clang (for both arm64 and x86_64).</p>