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Verified Commit fd9902e8 authored by Sébastien Villemot's avatar Sébastien Villemot
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use_dll: rewrite the parallel compilation engine with a fixed number of threads

The previous system would spawn as many threads as there are object files to be
compiled (which could lead to hundreds of threads for large block-decomposed
models). This could pose a memory usage problem (even when not just waiting,
threads require memory for their own stack).
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