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WIP sparse v2
Faster algorithm, but unfortunately not deterministic (because additions can be made in a different order, depending on relative CPU core loads). The result can therefore slightly change across runs, because changing the order of additions in an a multi-element sum can change the result due to floating point properties (this makes example2.mod fail randomly, because that test checks for strict equality). NB: The case B⊗B still needs to be rewritten [skip ci]
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- mex/build/sparse_hessian_times_B_kronecker_C.am 2 additions, 2 deletionsmex/build/sparse_hessian_times_B_kronecker_C.am
- mex/sources/blas_lapack.F08 10 additions, 0 deletionsmex/sources/blas_lapack.F08
- mex/sources/kronecker/sparse_hessian_times_B_kronecker_C.f08 38 additions, 25 deletionsmex/sources/kronecker/sparse_hessian_times_B_kronecker_C.f08
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