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Verified Commit 99e273a3 authored by Willi Mutschler's avatar Willi Mutschler
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macOS installer: clarify Xcode CLT license in conclusion page

backported 5213adc0
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1 merge request!2196macOS install backports
......@@ -31,14 +31,18 @@
<code>
xcode-select --install
</code>
<p>If you get a warning in MATLAB, that Xcode is installed, but its license has not been accepted, please refer to the <a href="https://www.dynare.org/manual/installation-and-configuration.html#prerequisites-on-macos" target="_blank" rel="noopener noreferrer">manual</a> for a workaround.</p>
<p class="bold-text">Compilation Environment for use_dll option</p>
<p>Dynare ships a compilation environment that can be used with the use_dll option. To install this environment correctly, the Xcode Command Line Tools are sufficient.</p>
<p>Dynare ships a compilation environment that can be used with the use_dll option. To install this environment correctly, the Xcode Command Line Tools are sufficient. Check this by running:</p>
<code>
mex -setup
</code>
<p>If you get a warning in MATLAB, that Xcode is installed, but its license has not been accepted, please refer to the <a href="https://www.dynare.org/manual/installation-and-configuration.html#prerequisites-on-macos" target="_blank" rel="noopener noreferrer">manual</a> for a workaround.</p>
<p>However, we recommend making use of optimized compilation flags and for this you need to install GCC via Homebrew.
For this, follow <a href="https://brew.sh" target="_blank" rel="noopener noreferrer">https://brew.sh</a> to install Homebrew and then type the following into Terminal.app:</p>
<code>brew install gcc@GCC_VERSION</code>
<code>
brew install gcc@GCC_VERSION
</code>
<p>If you already have installed GCC, Dynare will automatically prefer it for use_dll if the binaries are either in /opt/homebrew/bin/gcc-GCC_VERSION (arm64) or in /usr/local/bin/gcc-GCC_VERSION (x86_64). Otherwise, it will fall back to Clang in /usr/bin/clang (for both arm64 and x86_64).</p>
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